This is a real-world-size model of High-rise Residential Buildings made by the professional architect.
– Units used: Centimeters
– Originally created with 3ds Max 2011
LEVEL OF DETAIL and USAGE
– This model is suitable for different purpose – real-time and game use, Unity, UE4, CGI exterior visualization and architecture
BUILDING 01
– 170.974 polygons
– 204.126 vertices
– 32×60×70 meters
BUILDING 02
– 203.962 polygons
– 243.304 vertices
– 32×60×77 meters
GEOMETRY
– The model’s mesh is high quality, with clean edge flow.
– Geometry is carefully tested for holes, flipped normals and overlapping polygons.
– The mesh is low-poly, allows you to easily build up the additional details, edit geometry.
– All similar objects (furniture, equipment, etc) are instances – easy change or replace
– Scene objects are organized by layers:
PRESENTATION IMAGES
– All preview images are rendered with 3.20 V-Ray.
– Wire images were done with VrayLightMtl + VrayDirt for the geometry test.
– VRayHDRI with map and VRayCamera are included – the product is ready to render out-of-the-box.
MATERIALS
– This model contains both V-Ray and Standard materials.
– JPG and PNG textures come in the separate archive.
– All objects are UV mapped. All materials are named properly.
ADDITIONAL NOTES
– No third-party plug-ins needed
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